I guess Ken Silverman's genius is too complex for DooMĭuke's souce code was released about a year ago, so you could always help out one of the projects that have/will spring up. (without all the special tricks and tags) And the fact that all sprites, textures, and flats are mixed together. MAP files are more complex than WAD files, since it uses many tricks like floor-over-floor. wad files? I know a wad2map but no map2wad. Posted: Wed 5:45 pm Post subject: Map2Wad ConversionĪnyone know a good map2wad converter that include adding the textures,things,tags,etc to the wadfile?Īre you talking about converting Duke Nukem 3D's. Profile Log in to check your private messages Log in
I’ve also included below a video from an earlier version of this mod (so you can get an idea of what it is).ZDaemon :: View topic - Map2Wad ConversionįAQ Search Memberlist Usergroups Register
You can download this latest version of this Duke Nukem 3D Mod for Doom from here. The mod is also compatible with PixelWAD’s DN3D texture replacement mod. For instance, you can dual-wield pistols and shotguns, there is a secondary fire mode for the freeze thrower and the incinerator, and there are some other tweaks & special effects to the weapons in general.Īdditionally, this mod comes with Duke Nukem 3D inventory items, offers the ability to headshot your enemies and extra gore effects. Naturally, this mod features all of the Duke Nukem 3D weapons. Some of these new enemies are robot alien, dukeinator, megabrain, assault pig, pig brute, alien sniper, lameduke’s captain, lamduke’s drone and lameduke’s octabrain. Moreover, it comes with some optional new enemies.
This Duke Nukem 3D mod for Doom features most of the enemies from 3D Realms’ iconic shooter. Furthermore, the mod takes inspiration from some other mods, like Dukeplus. This mod aims to bring the Duke Nukem 3d universe to the doom engine, with various enhancements. Modder ‘kipo50’ has released a brand new version of his Duke Nukem 3D total conversion mod for Doom, DN3DooM.